Website powered by

College Radio Station: 3D Game Environment

This 3D environment captures the late-night shift at a college radio broadcast station.

A few years back, I once got to visit a college radio station. I loved its cozy, creative atmosphere, so I wanted to recreate it in 3D. Drawing inspiration from real-world broadcast studios and audio equipment, my main goal was to create a scene that feels authentic, welcoming, and lived-in, while balancing visual quality with optimized geometry and efficient asset usage.

This environment was built in Unreal Engine 5, with assets modeled in Maya and textured in Substance Painter. The wires and cables were created using UE5 blueprints, while the wall decals and posters were made in Photoshop. All assets and graphic designs were created by me.

UE5 render

UE5 render

UE5 render

UE5 render

UE5 render, lighting only

UE5 render, lighting only

UE5 render

UE5 render

Full asset spread

Full asset spread